Fluid Control


Hey guys, I’m trying to make some fake blood for a match-move using the Fluid Simulator. I am using a inflow object but I’m having some issues with getting it to launch in a specific direction. I checked inflow velocity to be 3.0 in the x axis and also checked local coordinates so that it would hopefully go out from the object. But instead it just comes down straight.*

I suppose in short how would I make blood shoot out of the neck in a specific directions using the fluid sim.*

Thanks in advance!

Well it should work, perhaps you could post your blend file.