fluid sim test.

hmm i have done this:
hmm maybe something like iceage2…


thats pretty nice, i like it.

Looks a little thick for water. Might work well for liquid metal like mercury or the guy from T2.

here is new, better version - water has got material now :smiley:

here it is, after 4 hours rendering:


As said before, the water is too thick, it makes me think of lava or something,

It’d of been better if you’d of done that camera “fly-through” thing from the same direction the water was coming from.

Increase the vertice count of the water. And re-calculate the water simulation as some of the water goes through parts of the landscape like the ice on the lake and the snow that brakes up.

Other than that pretty good. :slight_smile: