I am doing the Fluid Simulation tutorial 2 from wikiblender. I followed the directions and created a glass and the fluid dropping into the glass. My problem is Blender is not recognizing the subsurf modifier that forms the glass shape and is treating my glass as a cube. The obsicale is behaving as if there are no modifiers on it and my fluid takes the shape of the cube.
Any ideas on what I’m doing wrong.