Fluid simulation and glass

Hi,

I’m working on an animation with a fluid simulation (water) in a glass bottle. Whenever my liquid interacts with the glass it leaves a strange zig-zag or ribbed pattern on the glass. At first I thought it was a “free-slip” issue or a smoothing issue but neither of those seem to help.

Any thoughts?

Blender 2.65.8

Resolution: 200
Smoothing: 2
Subdivisions: 2

Attachments


I cannot thank you enough, this looks very promising! Unfortunately, I’m on a work trip so I won’t be able to try it till next week but I’m very hopeful. I’ll let you know! Thanks again.