Hi,
I’m working on an animation with a fluid simulation (water) in a glass bottle. Whenever my liquid interacts with the glass it leaves a strange zig-zag or ribbed pattern on the glass. At first I thought it was a “free-slip” issue or a smoothing issue but neither of those seem to help.
Any thoughts?
Blender 2.65.8
Resolution: 200
Smoothing: 2
Subdivisions: 2