im trying to simulate big simulation scene, where liquid domain is 300m long and 150m wide.
Im trying my hands on generating big waves interacting with various objects.
in small scale simulations there is no issue in generating foam/spray/bubbles. but in this type of large scale scenes blender is not generating these particles. count of these particles in particle tab is always zero. it only generates the liquid particles. i have tweaked all the variables and setting . nothing seems to work. tried all the cache methods.
have given the screenshot of the scene. in particles tab the count is always zero!
someone please help me to get over this. clearly im missing something to consideration. this would be of great help. thanks!