So I’m fooling around with the Fluid Sim, and I decided I was going to simulate water falling into a wine glass.
The issue is two fold. First off, when I set the glass to an obstacle, it is ignored by the fluid. Also, occasionally, when I bake the simulation, the water doesn’t fall, it just instantly goes to the bottom of the domain at the second frame.
Any help is appreciated. I can post a blend if need be, but I don’t know the best place to upload it.
edit: Crap, I just saw my spelling mistake in the title… sorry…