Fluid Simulation with animated Displacement

Hello there,

i am currenty trying to do an fluid animation with an collider which is animated by an displacement map. In fact the collider is an sphere which changes its size and conditions with the displacement map. Unfortunately the fluid simulations collider does not apply to the updated conditions of the animated sphere. It just uses the original shape of the sphere.

Does anyone know how i can make the fluids collision update?

Regards,
Markus