pkblender is right - your bottle is NOT a volume; meaning that the walls of the bottle do not have a thickness to them, so you need to set your bottle to ‘Init Shell’.
so to explain further, a Cube is ‘Init Volume’ -it has an inside and an outside
a Plane has no discernable inside or outside, so it would be set to ‘Init Shell’;even if the Plane is moulded into the shape of a bottle.
There also appears to be some duplicate vertices, so you should select all vertices and do a [w] > Remove Doubles and then recalculate the Normals [Ctrl] + [n].
Finally, I seemed to getting some “leakage” of the fluid through the bottle at a resolution of 100; perhaps a higher Resolution might solve that, but I haven’t tried it yet. So push the resolution as high as your computer can handle without crashing Blender. Keep an eye on the estimated memory requirements printed out, and remember that your os and any other applications you are running are also using some memory.