I’m trying to do a complex scene where liquid first pours in and then later drains away.
Is there any way to stop and start inflows and outflows?
e.g. a 1000 frame animation
inflow fills pool on on frames 200 - 400
outflow drains pool in frames 800-1000
It doesn’t look like you have any control and inflows and outflows run for the length of the scene you are baking
I seem to remember doing this in earlier versions of blender but it appears to have changed