I have a fluid animation and it wont render in cycles. when i use the render viewport shading option, it looks like it renders fine. but when i render it as an image, its completely invisible. I looked this up and the same answer seems to be to have it renderable in the outline, which it always has been. Im kinda stumped and dont know why its like this.
edit: nevermind, i had it on the wrong renderlayer.