I am trying to place a fluid inside of a container using a smaller cylinder as a starting fluid object. However, when baking the simulation, the issue shown in the following screenshot occurs where there are gaps between the fluid and the obstacle walls. I made sure to check the “remove air bubbles” setting and apply the scales of all objects involved in the simulation, as well as give the container some thickness.
Screenshot: http://imgur.com/jTYlmKj
Does anyone know how something like this can be resolved? Thanks.