FluidSim Initialization Problem

Has anyone solved the problem that many of us are having with the FluidSim failing to initialize? I know some have thought that it involved spaces in the pathnames; this isn’t the case on my system (WindowsXP) however. Can someone who has had it work successfully for them upload a test .blend file that they know works, for the rest of us to test?


I know (since many people coming from lightwave had this problem with imported files) there has been a problem with “+”-characters. Please check if this problem is still present in the recent 2.41 RC1 builds (it shouldn’t)