Fluidsim with animat(e)able objects (with collision)

Hi,
This is what I’m talking about http://www10.informatik.uni-erlangen.de/~sinithue/public/blender/test_movobjmixer.mpg

It’s at http://www.blender.org/forum/viewtopic.php?t=7645 .

Just wanted to show you guys, it’s pretty neat. Think about boats, wells with water buckets rising from them… Sharks coming to the surface and meteors falling to the ocean… COOL :o 8) :stuck_out_tongue: