Today I worked on another camera track in Blender 2.65, showing me spending time with Fluttershy from My Little Pony (MLP videos are something I’ve been planning to work on for some time). I filmed it using my Samsung Galaxy S3 (at 1080p) and did some minor sound editing in Audacity, the rest was done entirely in Blender (motion tracked using the Movie Clip Editor). The pony models were originally created by kp-shadowsquirrel for Garry’s Mod and ported to Blender by Cheerilee… this is a modified version I rigged and optimized recently. My version of the Gmod Ponies can be found here.
One noticeable feature from a technical point of view is that for the tail and mane, I used cloth simulation as well as particle hair with hair dynamics. I wasn’t sure if they wold work together, but it seems they do just fine. Simply put the Cloth modifier before the Particle modifier, and bake the cloth cache before baking the hair dynamics. Render time was approximately 16 hours, while it took about 5 days to create the whole thing. Anyway here it is, let me know what you think: