Fokker Dr 1

After a long absence from Blender I am back and spent this weekend modelling. This is a simple model of a Fokker Dr 1 with just simple materials. Details are those of a plastic model scale 1:72. I am planing to have this plane texture painted, which I still have trouble with. And the final composition should show the plane in flight through dense fighting fog and bullet hail.

Best regards

Benarius

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Just to keep myself and those interested of my progress.

Had to go through some tutorials of UV stuff as with 2.74.5 I again needed to learn new methods. Finally I understand again how this works.

The following tutorial was very helpful. Including the first modelling tutorial too. But I did this more for the painting.

Now I can with confidence UV texture map my own Red Baron.

painting:

modeling:

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Found some nice textures…another step…

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And some more…

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So…who can give me some pointers of how to add fog and grimm lighting?