Another airplane, this time, a German/Dutch Eindecker. Exploring some more texturing and rigging techniques, and trying to find the ‘detail to speed’ ratio I want. Also tried out UDIMs for this one, and some texturing to try and capture the look of the cloth covered wings in the material. Modeled in Blender, textured in Substance painter, composited in Photoshop.
I featured you on BlenderNation, have a great weekend!
That’s awesome, thank you so much!
Very nice model. I particularly like the translucency of the fabric.
Thanks, I wanted the feel of the fabric covered wings in there. I saw your eindecker too, beautiful work (And the rest of your work too!)