Hello, i have searched for a basic tutorial on how to get an object to follow a path in the GE. I couldn’t find any. So how would i make an object (for me its a boat) follow a path around my scene (a harbor) and keep on looping. For me I’m using it to add detail in the background of my game.
How would i go about doing this.
Thanks.
{edit} I Figured it out. could a admin delete this thread}
Or you could post how you solved your problem and mark the thread as solved. This way people can find it in the search.
Excellent suggestion, Moguri. For others stumbling upon this, and maybe you also coonerboy, this may prove helpful:
http://blenderartists.org/forum/showthread.php?t=100512
I would still like to see your solution coonerboy.
me too needing a solution; there was a tutorial like this, but it only worked in rendered animations, not in the game engine. So how can you get it to work that an object follows a path? It does not need to be AI for bots, but rather a sun rotating around a scene in circles or something like that…
OK so you can do it two ways (as far as i know). You could parent your object too a bone (armature) and just make the armature follow a path. Set it so it always plays the animation in a continuous loop. Or i pretty sure you could use IPO to move it around.
I also run in that kind of truble, but I found a useful script made by Dave Jarvis; I’m not 100% sure if it’s still funcional. http://www.davidjarvis.ca/dave/blender/tutorial-22.shtml