I think this is a simple question (coming from a simple mind). How do you get an object to follow another. Example: Say I have a turret on the ground and a plane flys over, I want the turret to follow the plane as it flys by. The turret is stationary, and it will be firing. I guess what I am trying to say is How do I get the empty that is adding an object to track another object. Example 2: Say there are two flying objects, one controlled by player the other with AI. How do I get it to follow the player and also how do I get the bullet that fires from the AI flying object to continuously be pointing towards player, so that the random firing of the AI flying object will atleast be close to the mark. I am sure I did it before, but cant figure it out now. Sometimes I think I forget as much as I learn with blender. If you can help, would be greatly appreciated, Thanks,
The NDN…Feeling a bit Lost…