Hello. Simple problem that I want to solve.
As you can see in the Picture I have parented (CTRL + P) (Keep offset) the blue marked bones to the red marked one. That lets me rotate both of them ( the blue marked bones) by just rotating the “red” one.
The problem is this…
When I attach the rig to the mesh it deforms because of this. Really annoying.
OBS: CTRL + Mousewheel to zoom in on the Pictures if too small.