I need to correct myself.
Only 2 of 4 options scale to 100%: “FBX Units Scale” and “FBX All”.
BUT one thing is huge for people who export animation or something related to Camera settings.
After import to MODO with this (“FBX Units Scale” and “FBX All”) settings my Camera Focal Length become 5000mm from 50mm.
Anyone know of a ruler/measure/distance tool in Blender that stays on while modeling or if its possible with the ‘measure’ tool, just like the one in Modo? I would like to see measurements as I model. I think to use the ‘measure’ tool in Blender, you cannot be modeling… If you switch to ‘select’/modeling mode, the measurements disappear. Perhaps I’m wrong and don’t know how to use Blender’s ‘measure’ tool properly.
No to both.
There are a few options to themes that may help you, but in general Blender offers no mixed shading mode,
But it has many option displaying mesh. The Material display can be used for textures or manual shader styles.
Also in Blender isolate view is one of the most important feature.