it’s a classic this time, a Ford Mustang Shelby GT500 with the modifications from the film car Eleanor from the Gone in 60 seconds movie.
I loved this car the first time i saw it in the movie (great movie btw )
the big problem is the lack of authentic blueprints, 'cause it’s not an actual car model, but a body kit for the Mustang GT500.
Ooh! I just saw gone in 60 seconds a few days ago (both the original and the remake)…
I can’t comment on the finer details, but so far the general shape of the car is definitely there, though I think some parts of it are too smooth, they need to be a lot sharper.
Has anyone done the mustang from Bullitt? Because that would be cool also…
shes a beauty of a car aint she? i love the shelby GT500. you’ve made a good start but the front by the headlamps looks a little dented. Try to straighten that out. Otherwise this is lush.
The circles for the front lights look like they need to be a bit sharper. It might just be because of the lighting, but that’s something you might want to check on.
Is there any way you would be willing to give a detailed description of settings for Yafray for a scene like this? I mean for a really good final render.
well…erm, these renders were all rendered internal
I’m no crack in yafray at all…i can simply set the settings to have a well lit scene with a hdri, nothing special.
heres one i just rendered (but nothing final )
this is a good start with yafray settings: http://wiki.yafray.org/bin/view.pl/UserDoc/GauravGuide
Edit:in the latest renders i turned on AO (Ambient Occlusion) in the World Buttons…never noticed before…that’s probably why you thought they were yafray.
I attached my yafray settings for this recent render, maybe it helps