Ford Mustang GT500 "Eleanor"

Hey guys, I’m back again!
and guess what…

with a car :rolleyes:

it’s a classic this time, a Ford Mustang Shelby GT500 with the modifications from the film car Eleanor from the Gone in 60 seconds movie.
I loved this car the first time i saw it in the movie (great movie btw :wink: )

the big problem is the lack of authentic blueprints, 'cause it’s not an actual car model, but a body kit for the Mustang GT500.

yeah, but it’s getting along somehow :wink:

c&c welcomed!
(.:tires and rims are temporary:.)

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I have absolutely no expirience in cars and have never seen this one, but it look like your roof is one face too thin.

Ooh! I just saw gone in 60 seconds a few days ago (both the original and the remake)…
I can’t comment on the finer details, but so far the general shape of the car is definitely there, though I think some parts of it are too smooth, they need to be a lot sharper.
Has anyone done the mustang from Bullitt? Because that would be cool also…

Good start man, its one of my favorite cars too.
will be watchin this one …

shes a beauty of a car aint she? i love the shelby GT500. you’ve made a good start but the front by the headlamps looks a little dented. Try to straighten that out. Otherwise this is lush.

problem is, it’s that way in the real body kit, too.
I do want it to be as low poly as possible, 'cause my audi model had way too many verts.

I tweaked some things at this point, but I will post another update with renders this evening.

and here are some of my references
…and a little appetizer for whats still coming…lol :smiley:
currently workin’ on the rims

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so I did the rims…
fiddeling almost 3 hours :eek:
have to say that I don’t like the originals that much, but I stick to the references.

to do:
the line which leeds to the airintake beneath the door - - quite challenging :frowning:
the intake above that intake
aaand the back

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tweaked the design edge and started the airintake
here’s a quick render

c&c welcomed :slight_smile:

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The circles for the front lights look like they need to be a bit sharper. It might just be because of the lighting, but that’s something you might want to check on.

yeah you’re right Pizzadude, tweaked it :wink:
and I finished the first airintake(i think)
don’t bother the rear fender, it’s not final

here are a few view angles and a wire

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wow good job i seriously adore this car

the body is almost finished now.
now it’s time for details like doorhandles, mustang sign and stuff

here are some new renders
I plan on making a bridge scene for this car…maybe the Golden Gate Bridge by dusk

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the rims look awesome…s o does the rest of the car but i especially liek the rims

Very nice. To me, the older cars are more difficult. Looks like you’ve done a really nice job with this one.

well…thanks! :slight_smile:
added an extra close up for you :smiley:

here’s a first yafray test >>
btw: how do i get alpha maps to work in yafray? the racing stripes don’t show up in yafray :mad:

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I would say the body is finished…
started with the interieur, seats and stuff

what’s your oppinion? anything wrong?
materials are still not final.

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the front end looks great and in my opininon the front and the back are the hardest parts to make…at least i found it hard

Is there any way you would be willing to give a detailed description of settings for Yafray for a scene like this? I mean for a really good final render.

how do i get alpha maps to work in yafray? the racing stripes don’t show up in yafray

Yafray FAQ:

http://wiki.yafray.org/bin/view.pl/UserDoc/FaqEng?CGISESSID=f833fc4015fc09adc2a158dd80a12610#Q23_I_can_t_get_texture_maps_wit

Alvaro.

well…erm, these renders were all rendered internal
I’m no crack in yafray at all…i can simply set the settings to have a well lit scene with a hdri, nothing special.
heres one i just rendered (but nothing final :wink: )
this is a good start with yafray settings: http://wiki.yafray.org/bin/view.pl/UserDoc/GauravGuide

Edit:in the latest renders i turned on AO (Ambient Occlusion) in the World Buttons…never noticed before…that’s probably why you thought they were yafray.
I attached my yafray settings for this recent render, maybe it helps

and thanks alvaro! I’m gonna try it out soon.

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