Blender 3.1 + Flip Fluids compiled from source on Win10
Rendering: Cycles at 128 samples, 24fps, 30 sec each frame on single RTX 3090
Vegetation: Botanique trees and Scatter 5 fern + bushes
I have created my own photogrammetry based model, yo ucan get it from here
Yes, I know fluid looks a bit strange (scale and viscosity), also it misses wetmaps. But I simply gave up. Next time it will be better. Currently, Cycles is not supporting motion blur for FLip Fluids, so I need to wait for it, to make it better.