Hi there. As I’m interesting on development of TheBounty renderer v2.0 I’m staying on making the test scenes for testing purposes. And this one is the next one. I created this scene for testing how fast particles are export. I can say I exported 10+ mln primitives (polys) in 3minutes with my just 3Gb DDR2 800MHz RAM , BUT in Cycles I can’t done this and crashed immidetly:angry:. And now you thinking logical that with 8Gb + RAM it will export much faster than mine:muscle:
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Short in short here Viewport solid view of the scene:
And this is the render (Overall rendertime: ~ 2hours, Integrator: DirectLight+Planne background, Trans.shadows:3, Rec.Raytracing:3, 8 AA samples with 1 pass)