P2.blend (1.2 MB)Is my FPS Character right so far?
How can I make animations on only 1 timeline for an object?
I just want to see if there’s anything I can do to make my logic bricks more efficient, or if there’s anything that I’m doing wrong and is considered bad practice
Oh, and if anyone knows a gun fire system using rays, can you please tell me? I need a firing system for my guns that doesn’t depend on the actual bullet: Ex: shoot ray, if touches obj, send message to that object and that object will determine how to use that “collision”…or something along those lines
Oh, and I know there are probably some things better done with python, but with my very limited knowledge, I can probably only use logic for everything