I have a weird problem: when I start my game, it gets about 20 FPS. When I remove the scene, and reload it (by setting the scene to the original scene), all done with Scene actuators, I get about 40 FPS. As far as I can tell, there is nothing different between the two times except for the frame rate.
Sofar I have been unable to duplicate the problem with a simple blend file.
Has anyone come across this before, or have some idea of why this might be happening? Of course I would like the game to start with 40 FPS in the first placeā¦
Thanks
ht