I am working on character models for a phone game.
I only get like 6 frames for a running animation, which only works at 8fps
However, when this animation plays, the timeline snaps to the frames and plays at 8fps.
Anyway i could make it show ‘in between frame transitions’ when playing such an animation So it would be 60fps, with the same rate of 8fps?
Btw, What’s the point of that FPS division thingy?