Hi guys. I’ve been working through the intro course; once I was confident with modeling and basic animation, I wanted to jump forward into fracture, but now I’m in over my head.
So, this is my Scene:
And this is my interface:
The end product will be a title that floats forward out of thick mist that says “Boss”, and then each letter will get shot from behind, shatter and fall out of frame. Each letter is on it’s own layer to reduce render time. My end goal was to break each letter into 2-4 large pieces, and several small shards where the bullets penetrate, with cracks spreading out from the bullet hole.
However, when I fractured the letters, the only place shards were created was a small portion on the bottom of the B.
Additionally: I also saved this blend file yesterday without knowing, and as you can see, my fracture tool is not showing up when I click the shards, so I can’t seem to restore the original mesh; even though the tutorial said all I have to do was uncheck the Execute box >:(
The online resources for how to properly use the fracture tools are so sparse, and troubleshooting these little problems are aggressively frustrating. Solutions would be greatly appreciated. Thanks in advance for your advice, and I look forward to hearing from you.