Frank’s Day Out will play a little bit like The Secret of Monkey Island crossed with Zelda. In the game you take on the the role of Frank, a guy that owns his own island, but decides to go on an adventure to find a shirt…
With 3D cel-shaded characters and objects designed by illustrator Billy Mather, it will offer players a chance to explore a world full of unique creatures and environments whilst using crazy transports such as the GO-Kopter™.
Hi all. I have begun work on a 3D adventure game and have chosen Blender as my tool of choice to generate the 3D models and animation cycles. The first character created is going to be the main character of the game; his name is Frank.
He has a low poly count as I intended to have the game running on mobile devices. So far I have created separate action sets for each of the animations and will be exporting each of the models as FBX files into Unity.
You can see the reference picture below (Behind the artist! Check out http://billymather.co.uk he has an awesome style and will be working on the rest of the game).