Frank's Sketchbook

Here’s Nodevember’s day 6 with the topic: drawing


the rendered version of the treasure map:

and here’s the blend file:
06_drawing_01.blend (1.4 MB)

1 Like

Today’s topic for Nodevember was print. So here’s a procedural bookshelf:


the rendered version:

and the blend file:
07_print_01.blend (1.2 MB)

For Nodevember’s layers topic I chose a layered PBC. Not very happy with the result, but I want to keep this pretty short for today…


The rendered image:

… and the source file:
08_layered_01.blend (1.2 MB)

Rendered my first animation with blender for Nodevember’s fluffy topic. Didn’t come out that fluffy as I hoped. Seems my “shader-based-dynamics-engine” would need some inertia component, but blender doesn’t let me access animation data from previous frames (or at least I couldn’t find out how) :smiley:


here’s the crappy animation:


and the blend file for those who are interested:
09_fluffy_02.blend (1.4 MB)

Skipped yesterday’s paint topic (or better postponed to December :slight_smile: ). Today’s topic is prehistoric an this is my ammonite:


the rendering:

and the blend file:
11_prehistoric_shared.blend (1.2 MB)

2 Likes

Next day, next topic. Here’s “ancient”


the rendering

and the file:
12_ancient.blend (1.7 MB)

1 Like

Day 14 of Nodevember. Topic is Art Deco. Here’s my approach to it. It’s quite an easy shader, setting up symmetry and adding simple shapes.


Rendered this time on a plane and on a sphere:


Here’s the source file:
14_artDeco_sphere.blend (1.7 MB)

Here’s my interpretation of Nodevember’s Cyperpunk topic.


And the postprocessed rendering on a sphere:

I guess Suzanne counts as a primitive object in blender, so here’s the cyberpunk version of her (it was a coincidence, that the shader chose the damage tiles to be placed on here eyes :see_no_evil:)

And the file itself:
15_cyberpunk_01.blend (1.5 MB)

After doing Nodevember’s forest topic with Houdini (and thus not posting here), today’s topic was again realized in blender. Here’s my fungus:


…and the rendering:

Here’s the blend file to experiment with:
17_fungus_shared.blend (1.6 MB)

Another day another Nodevember topic. With a little delay, here’s my fluid interpretation:


The nodes:

Here’s the source file:
19_fluid_shared.blend (1.4 MB)