Output Setting overide (Frame Range,Resulotion,path(format file name support),image settings)
View overide settings
How it works
Render List Node is a render task list for what you need to render.It also provide the ‘Render’ button and the ‘View’ button.You can render your task through this node. Now you are only able to render one renderlist at once
Task Node You need a task node to countains all the settings you need to change(compare to the current settings)
Camera Node have the ability to change the camera
file path Node give an format name of the render files
Eevee Setting Node means that in this task you will render with the eevee engine
Frame Range Node control the frame you want to render
Once you plug a node settings to overide something into the a task,the next task will inherit it if there is not a same type Node plug input. So you may start a new render list to keep your node tree cleaner
Github: https://github.com/atticus-lv/RenderStackNode
It is alpha version now, still WIP(nodes may change later), but it can be use to render or test now
(the render operator works well in my addon ‘Smart Scene Manager’,there is a list based, a finish version of renderstack, too)
Hey , you can change to your own engine by using the script node: Just copy the command in the info panel after you make some changes:
Like this:
bpy.context.scene.render.engine = ‘BLENDER_WORKBENCH’
It do the same thing