I know this has been discussed numerous ways. I have even found some discussions about problems with Shift + Middle mouse button, but none of them seem to address my exact problem or apply to few latest versions of Blender (I’m using 2.66.1).
When I push down MMB when Blender starts, I can move view around origin of my scene. That’s great. But especially when doing complex structures (game level, for example) I want more freedom about placing my view. So I push down Shift and MMB.
At this point navigation changes so, that rotation happens around view’s camera when pushing MMB, and I can move view around along view’s X- and Y-axis with Shift + MMB, and along view’s Z-axis with Mouse wheel. So far so good.
When I have went around my scene for a while, following things happen:
- Mouse wheel does not zoom / move forward any more (or movement happens in very, very small steps)
- Shift + MMB don’t move anymore (or movement happens in very, very small steps)
- However, Shift or Ctrl + Mouse wheel works moving view along view’s X- and Y-axis, but I have no means to move along Z-axis.
Traditional questions: What is wrong? Why free movement stops working? How do I exit from this state to default world origin-based rotation?