Hi everyone!
Demo video
I’ve just published my Asteroids game that can be played inside Blender’s Shader Editor as an add-on. After being inspired by PONG created in Blender’s Shader Editor I decided to try recreate asteroids and then got a bit carried away. The game basically uses node frames as pixels, controlled by a spaghetti of python and runs the entire thing on top of a modal operator. The add-on is built on a custom game engine (Node Game Engine) which I coded from scratch for the sheer purpose of experimentation.
It features the following:
- Basic physics
- Audio Manager and sound system
- BitMaps and loading graphics from images
- Particles
- Input Manager and binding
- Menu’s and UI
- Event manager
- Auto scaling
- High Score I/O
- Probably a lot more that I can’t remember
Enjoy!