freestyle and equirectangular cams... yes it works (with a trick)

The problem that was to solve was that freestyle doesn’t support panoramic cams – especially equirectangular. The solution was to create 6 renders (cube projection) with freestyle applied and create an equirectangular render in a second step from that with the prerendered cubes.
It seems that we have accomplished a sufficient quality. Next step is to add a sterescopic sphere like we did with the low quality render before.
Here is a link to the photosphere as well as to the original combined image.

http://3futurez.com/photosphere-toon-shaded-with-freestyle-strokes/

and the image itself:


1 Like

Congratulations! A very good idea…!

Thanks Spirou4D.

nicely executed :slight_smile: I’m sure this method will come in use to some people