freestyle blender sculpt

Hi everybody,

I just wanted to share this work (100% blender) and see what you think of it. This is only my 10th or so sculpt (blender or other). I just started, didn’t have anything particular in mind, so it’s not meant to be a real person (as in hyper realistic) because obviously, it is somewhat caricaturistic. I started from a box and extruded some holes and bumps, very blocky & basic and started sculpting from there. Some creases (esp. forehead) are still a bit “hard” though. It’s been kind of freestyle working, but that’s what i also like to do as a graphic designer. I like the freedom of not always having a fixed goal when i start on something. Obviously, that isn’t always an option, but i do like working like that. You end up surprising yourself from time to time.

Anyway, here it is. Tell me what you think.

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Nice but use the smooth tool on the forehead a little.

Thanks. And yeah, like i mentioned, the forehead needs some work.