[I’ve converted this post from the one on gamedev.net]
Non-profit organization developing free open source cross platform games.
You can read more about it here.
We’re working on two game projects, both free open source cross platform.
Ancient Beast, which is an online fantasy RTS RPG, based on the Norse Mythology.
During the time of Ragnarök, 9 different realms merge together, each with it’s own theme and creatures. You’ll control a small party of about 5 diverse creatures of your choice (as you can manage), which you can upgrade and evolve, in order to form a good combo and defeat your foes.
You can consider this an alternative to HoMM/3 game(s) and Disciples 2 etc.
Dark Shift, online sci-FI FPS.
Post apocalyptic future with compelling storyline as well. The gameplay will be focused on multiplayer arenas. It will feature 4 different playable character classes, meaning a total 12, each with their own features, gear, strengths and weaknesses. The gameplay is optimized for Wiimote + nunchuck for an increased experience.
You can consider this an alternative to AvP 2 and Team Fortress 2.
We’re aiming for an early alpha release for Dark Shift by the end of this year.
There is some design and technical documentation available to the public online for both of them, as well as concept artwork and renders. Check out this page.
noticing the “Free” in our name?
Yeah, free / open source and cross platform, supporting Linux, Windows and Mac at least.
There’s a fair chance you’ll be able to make some pocket money with time, if you’re part of the core team, meaning you’ll provide quality content on a regular basis among other things. We’ll also have community contests with prizes in the near future.
Team members get listed on our website along with some of their details. Contributors/sponsors/donors also get credited in separate lists.
You’ll get to learn a lot of awesome stuff and meet cool people while working on something that will get hopefully get huge with your support.
We’re mainly using blender and it’s game engine for developing our projects.
As stated in our workflow documentation, we highly encourage/recommend free open source usage in the pipeline.
We’re fairly cover all areas atm, but we’re always looking for an extra hand to ease up the work flow, just to be sure we’re doing constant progress and as they say, ‘the right man for the right job’.
programmers - fair knowledge of blender and it’s game engine, meaning python, the python BGE API and logic bricks (drag’n’drop programming); they’re all fairly easy to learn.
3d animators - we need someone that’s proficient with rigging and animating characters by using blender.
concept artists - we need a lot of creatures designed for Ancient Beast, as well as upgrades and evolution for each, as well as icons for abilities/skills/spells; also props, structures, landscapes designed.
texture artists - we would prefer someone with blender knowledge, that’s familiar with GLSL, multi-UV, multiple materials, generating AO maps, making good use of video memory.
3d modeler - knowledge of blender, passion and hopefully expertise in more related areas, not just modeling, for better results
sound FX - pretty much every action and animation will need a sound to empower it; even if there isn’t any, we can still use some in order to trick players into imagining more than there actually is.
voice acting - we’ll be needing voices for different creatures and characters as well as a VJ.
music composers - we’ll need a variety of styles that go in theme with Ancient Beast’s realms (fantasy/orchestral/dark ambiental/metal etc).
You can read about the team mates over here, as well as about other contributors (credits linked).
I have multiple roles: leadership, management, PR, design, documentation, modeling and a few more under way.
Me and some of the team mates, including part of the community, hang around our IRC channel. #FreezingMoon on Freenode server. You can join from here by using our Java applet or learn how to set up Xchat client with the proper configuration.
You can reach my at my e-mail address
or you can also use the contact form
Our forum board is located over here, but it’s not really active as it is just temporary (waiting for Google Wave).
If you want to contact me via IM networks, you can find more info on my personal website.
Keep in mind that we’re rather underground and not very efficient when it comes to showcasing our work at the moment. There’s way more going on than it looks like, in terms of modeling, artwork and design/documentation. You’ll notice constant progress and eye candy if you’ll be watching us for a while. Rome wasn’t build in a day.
need to include some images around here because some people just don’t read or follow links in order to find the eye-candy
Siren (Dark Shift)
Mushroom (Ancient Beast)
Horn-Head (Ancient Beast)
You can check out our periodic updated pages on Facebook
We prefer to work with open source / Linux users
Any feedback is welcomed. Try not to brag too much if you’re not able to contribute anything useful, because our resources are fairly limited.