I’m opening a discussion because i’m having a lot of crashes when I render (image or animation), in a project using a lot of handlers. I noticed there are no such crashes on my similar projects without handlers, but these are frequent on my projects with handlers.
The handlers I put are called during the event frame_change_pre.
I’m using blender 2.81.
Here is the download link to my project if you want to reproduce the bug : http://www.filedropper.com/exemplecomplet1