It’s been a long time since I posted, but I decided to seek some crits on this most recent work. I’m not sure how far I’m going to go with it, but I’ll at least get through modelling I hope.
Things I notice to work on:
-Creasing/Smoothing around the mouth
-Area under the nose horn
-Unifying the style of horns (two different types in this render, trying to see which ones I like best)
-Shaping/Smoothing/Topology
C&C?