I was wondering how Hollywood movies with that very intensive CG & Visual effects being made and developed on that very high scale and put those epic movies on the top of box-office each couple of months or the highest grossing films ever in the history. so I made a little search and I discovered the system behind that; a company that was founded in the 1970s that thought CG will be the future of film industry. now it became the owner of the most leading Hollywood studios in the world of computer generated movies and effects.
It’s Industrial Light & Magic (ILM)
So, I thought I have to share that information here with the community for those who didn’t know that fact, and may help in determining how the leading studios think of CG as a wealthy industry, not just a matter of visualization like we noobs thinks of it. :yes:
by that thread I thought also it mey helps for inspiring some guys here in the blender community who think they may take CG as their serious future career, and want to know some aspects of the industry, and prepare good portfolio for it. meybe you will one from those lucky guys that will play a role in one of best featuring movies in Hollywood in the future, just because you took it as a serious decision as your future career,
and thanks to blender that helped you to put your first steps on that success when you first downloaded those old days 20mb blender installer package, was completely noob how to use it, and it was just a matter of curiosity for you to experience 3d with blender but it turned out that it was your first step that lead you to one of those studios like pixer!