Frosted glass, hologram, laser vibes

these just look so dang cool. or

id really like to create something similar but honestly have no idea where to start. any ideas guys? i really want depth, frosted glass, highlighted “breathing” edges, changing colors.

my inspiration / vision for this project:

ill post my progress as i go. would love help and criticism along the way. thanks so much for anyone interested<3


emission shader, color ramp and noice textures… and then shader copys. maybe you can also use vertex groups …
for the first animation you’ve shown, i would simply use a model, that looks like that, and use a emission…:wink: