I watched some vids on YouTube where folks put dots on their faces, recorded vids (to my understanding) and then captured motion to facial rig using object tracking (I think that’s what it was). There are no updated tutorials unfortunately on the subject. So I am wondering if full body mocap is doable following the same technique, namely attaching some kind of markers to the body, recording video, tracking markers, etc.
How would one set up rig for face and body of the character in Blender for such mocap? Also, what would be the general workflow for this technique ?
I can’t find the subscription link here right now, but a few months ago someone had an awesome rig they put together for facial mocap they put up here and on facebook. I knew I should’ve saved the link to my toolbar.
I’ll see if I can find it later. But for now, here is one I found right away
No progress unfortunately. Not only I need 2 Kinect’s (and my suspicion is that it’s better to use more HD webcams instead of 2 Kinects), but also commercial software that stabilizes the input, otherwise there will be a lot of cleanups to do.