I’m new to animation, but I’d like to know in advance how far can a small team go with Blender in regards to a full featured animation movie. I know of Sintel and Cosmos Laundromat, but these are shorts.
First, my thinking for the workflow. I individually create and rig the characters and props, in separate files. I then import them into a scene with a few cameras, creating the world, possibly with a terrain of about 2-3 kms. I start animating cameras, characters, props, and particle effects. I render, and continue with a video editor if necessary (I know Blender has its own module for that).
My questions. On a decent PC (4GHz quadcore i7, 16GB RAM, GTX 980), can Blender handle a detailed world this big at once? I mean, can I have the whole world loaded, and move the cameras freely? Should I divide the movie in scenes for better performance and, if so, is there a scene manager of some sorts for that? Any recent tutorials you’d recommend on the subject?