Full time 3D artist in VR Game Dev Studio

Hi!

We are looking for a talented 3D artist/designer who can join our team and deliver amazing experiences in the emerging world of immersive and interactive media.

The studio is Holonautic, a 3-year-old VR Studio. We shipped already a few games and experiences including Holoception and Hand Physics Lab. Link here: https://www.holonautic.com/

The project you will work on is an exciting new hand tracking focused game that will launch on the Oculus Quest store.

We look for someone passionate and flexible with a strong experience of creating game-engine optimized assets that look and feel great in VR.

Find below the art style and type of models you will have you to create for this project :slight_smile:

Responsibilities

  • Conceptualize and model 3D assets
  • Create coherent designs and art style
  • Ensure the best possible performance, quality, and responsiveness of applications
  • Work with developer teams to establish an effective pipeline
  • Keep up to date with the technological advancements in VR development

Required Skills

  • Fluent in English
  • Passionate about Virtual Reality and immersive media
  • 3D Modeling, Texturing, Rigging and Skinning in Blender
  • Strong experience with PBR assets creation
  • Unity 3D knowledge and integration workflow with Blender
  • Experience with optimized 3D assets for mobile VR platforms (Oculus Quest)
  • Experience with Unity light backing and scene management
  • Good communication skills
  • Experience with Inverse Kinematics and Shape Keys is a plus
  • Experience with Shader Graph and shader scripting in Unity is a plus
  • Experience with VFX in Unity is a plus

If you are interested and think you fit the profile, please apply to [email protected] and link a portfolio of your great work!

Cheers!

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