I would like to create a large number of animations automatically. For example, I want to create a ground plane, put a ball on it and apply different forces to the ball and record the animation. I would like to do that automatically with python scripting since it will be a pain if I want to set sensors, controllers, and forces manually. I played a bit with bge, but my impression is that some things should be done manually.
Would you let me know if it is possible to make things all automatic? Also, can someone give me some hints about how to do that? I am totally new to blender, but I have watched a number of tutorial videos so I know the basics, but I don’t know the procedure for what I want to do. Basically, I want to create a scene with a plane and a sphere, apply some force to the ball, record the animation, move the ball back to its initial position, apply a different force and record the new animation.