okay, this is probably a noobish question, but here goes.
What is Alt+B supposed to do? In previous version it was the vertice loop select key, but that has since been changed to Alt+RMB. When i now try pressing (Edit) Alt+B (Edit) it lets me draw a box around part of a scene, and then hides the other parts from view. :o
Once pressed, nothing i have found can be done to go back to your original view.
Is this some funtion which can help organize your work? Just wondering.
Alt+B just simply allows you to crop or ‘clip’ certian areas of your view so you can ‘isolate’ parts of your scene. I don’t really use it myself, it’s only really for complex scenes with many objects, so you can concerntrate on editing one point of focus. You can escape it by pressing Alt+B again.
I found it very nice for just editing my head mesh. I can clip out the back-of-head vertices and concentrate on the face, from front view, seeing the reference at the back. Very nice and easy.