My newest work… started off by messing with a cube, but I got a little carried away by the music I was listening to 8). I decided to make a ship without a traditional streamlined look but also wanted to avoid an extremely blocky feel, so more “natural” plant-like shapes were the result:
And some color tests just for fun:
Of course it’s still a wip… gonna add some cables and lights here and there and other things I might come up with. C&C please?
Fan housing has been beveled, thanks joek1010. I modified the wing-thing mesh and subsurfed it for smooth goodness. I also flipped and duplicated the rear fan since it needed a way to steer and it just looks so much cooler now:
Next thing I shall see if I keep that bubble cockpit… looks out of place to me.
I really like the cockpit on number 2. It looks more aerodynamic than the others.
2 Suggestions (Take them or leave them, mostly stylistic, its up to you:)
Meshsmooth the metal that goes over the clear ball in the middle.
I would get rid of the black and white eye thing in the middle of the clear ball, right in the middle of the hovercraft. It just looks kind of weird. I like it better in the original.
Overall though, great job! I really like how you have a color scheme going. And like I said, do what you think looks best.
Yeah I liked #2 too (heh) so I did my best to keep as much resemblance to it, though it was a nasty modelling :-?:
The “eye” thing is a cannon that is attached to the glass sphere, but I haven’t modelled the interior so I pointed it directly at the camera to conceal that :-|. Maybe I’ll remove the cannon and put some glowy energy inside the sphere, or I might get rid of it… don’t know…