I’m looking to create some animals, and have tried a fur texture, but it looks like it was painted onto my mesh. How do you guys do fur?
your best bet would probably to use Ripstings ‘Fiber’ python script. Go to the python and plug-in forum and have a search for it-- it isn’t the easiest to use but if you play will it you should get some good results. But you have to install python to run it- www.python.org – I think version 2.1 (definately not the latest)
or – use the duplinverts option in the effects area and make the duplicated object a small mesh with a fur texture on it. – click the rot button to. – basically it won’t be easy
search and I’m sure you’ll find some stuff!
You may also want to try an external renderer. All of the renderman-compliant renderers are capable of rendering fur on surfaces IIRC. I think they use math to apply a bunch of textured bezier splines to a surface.
Thank you, Ill try both ideas.
If my memory serves me right isnt there a hair script somewhere out there? Or am I just confused.