hey guys i made a missile launcher. So far this is what i have, but i think its a bit confusing. The front is big end (wide end), however it looks like it should be the other way around. I have the regular render and one with some simple textures however they arnt to great looking. Im still trying to fiure out how im gonna unwrap this in uv cause all the parts are gonna look the same (i think it would look kinda cool if it had a nice normal map with some cool texture). Also, any ideas of what to do to make it look like the front is in fact the front ??
last, i realy suck at making materials so any advice would realy help (especialy on lighting, shading, and reflections)