Futuristic Weapon

@Jörzi

I’ve though of that a long time, how do I make those parts rounder? I’m a newbie you see :slight_smile:

Making parts rounder- subsurf, bevel, set smooth, smooth(not that recommended but it has uses), edge loop to adjust the smooth, maybe set a limit on the smooth angle, whatnot…
Otherwise… Well, if that’s a sniper rifle you’d better have a damn good explanation why does it light up from everywhere :slight_smile: After all a sniper operates concealed… Having cool looking lights on it would better be justified damn good… Or make them only visible from the rear (to the operator)…
Also you might want to start adding some more detail to it. Base shape is fine, only thing I can think of is if you ortho sketch it and think of some wicked sick shapes (exhaust pipes that have more elements than a whole car for example… :smiley: ), therefore having to mod the base shape a bit… Otherwise just add here and there (don’t over/underdo :slight_smile: ).