I want to set this up with many particles and also with smoke to get this dusty look between the bright stars (or starclusters).
I know it’s not much yet, but I thought it may be interesting for you to see how this develops.
I have made this basic galaxy-structure out of particles:
Which I want to combine with smoke emitted from those particles (here lighted from above):
Or at least this is the idea behind it all.
While I’m pretty happy with the structure of the particles, I’m frustrated with the smoke because its too fluffy and also the “light emitting” (as in material>shading>emit) particles (theyre a icosphere-mesh) are not lighting the smoke (thus it’s lighted from above in picture2). I’m gonna do more tutorials. Also I’m already looking into compositor tutorials for future glow and such. I’m also thinking about using fluids instead of smoke for the purpose of better “sticking together”.
\edit: latest wip: