I am fairly sure that this is an easy fix, but I just can’t seem to figure it out. I have my character who can do a bunch of actions but can’t replay them after doing them once. I tried setting True level triggering but that doesn’t seem to work, so I’m a little stuck here. Could someone take a look at my blend and see what the problem is?:
All of your actions are on the same layer with the same priority. Think of it this way. I have actions 1,2, and 3 that all set rotations for the same bones. How does Blender know which rotation to apply to the bones if all 3 actions are playing?
You can either move the actions to different layers or set different action priorities. I personally use layers so that I can use weighting and play actions simultaneously but it is up to you.